musicmouse/espmusicmouse/lib/ledtl/effects/Common.h

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#pragma once
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enum class EffectId
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{
STATIC,
CIRCULAR,
CIRCLE_WAVE,
COLOR_FADE,
RAINBOW_FADE,
};
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template <EffectId id>
struct EffectIdToConfig
{
};
template <typename EffectConfig>
struct EffectConfigToId
{
};
template <EffectId id, typename TLedStrip>
struct EffectIdToClass
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{
};