Pearls were earned every run and spent on nothing: the aquarium fills up by
finishing worlds, not by paying for it. A counter that only ever goes up is one
more stat competing for attention on the result sheet and the home screen, and
one more field to carry through the run payload, the progress file and both test
suites.
Stars and the animal ladder already say how a run went, so nothing is lost.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Letters-round lessons only had bubbles and jellyfish as eligible arcade
modes; with jellyfish gone, bubbles is now always used instead of the
two alternating - no lessons need to be dropped.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Moves tippen from a standalone app into web/ as a third tab (audio player /
smarthome / typing), replacing the old single room-toggle corner button with a
vertical icon tab rail. Curriculum and progress now come from the backend
(musicmouse/tippen/*) instead of a build-time YAML import and localStorage.
Adds reward-driven lock rendering: Cover/BrowseView/AlbumModal show a question
mark for locked albums/tracks with a hint on what unlocks them, and
ResultSheet gets a new unlock-animation block alongside the existing
lesson-unlock and aquarium-creature celebrations.
CSS from the two apps is merged carefully: identical rules (bubble/card/
key-cap/view-enter/backdrop-enter and their keyframes) are shared as-is,
while rules that bake in each app's own hue are kept separate under a
`tp-` prefix and scoped to the typing tab's own .tp-stage wrapper, so
neither app's look bleeds into the other's.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Adds a TCP client for lircd's classic protocol: play/pause/next/prev/
volume/mute map to the same intents every other front-end already
emits, and number keys 0-9 play an assigned album/audiobook from the
start or a podcast show's newest episode, resolved fresh on every
press. The mapping is configured in config.yml and editable from the
frontend: a small "Taste zuweisen" button on the play screen (or the
A+digit keyboard shortcut) opens a 10-key picker to assign whatever is
currently playing.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The background worker now runs a real librosa analyzer (tempo, beat grid,
per-second energy/valence curves) instead of only the null baseline, kept
behind build_analyzer() so a plain checkout without the analysis extra still
runs fine. The web player reads that per-track analysis and drives a new
animated "Ambience" background (bubbles, colour, current) that reacts to the
beat and the mood curve as the track plays, plus a debug overlay for tuning
it. Also adds a one-off script to backfill podcast cover art from iTunes.
Implements the room-control page from the design mockup: a scenes row above cards
for shutters, color lamps, and brightness-only lamps, all driven by a new
`general.ha` config section (server URL, token, ordered device/scene lists).
The backend proxies every Home Assistant call server-side (GET/POST /api/ha/...)
rather than the browser calling Home Assistant directly, so the long-lived token
never leaves the LAN device and Home Assistant's own CORS settings don't need to
know about musicmouse at all. Card kind (shutter/color/brightness-only) is
inferred at runtime from what Home Assistant reports about each entity, not
configured explicitly.
Also stops tracking python-backend/config.yml, which had drifted into the repo
despite its own header saying it shouldn't be - it now carries real credentials
locally and needs to stay untracked.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>