ios actions
This commit is contained in:
parent
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commit
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{
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"type": "service_account",
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"project_id": "homeassistant-291519",
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"private_key_id": "5b1fdcd29c79c2b4979762e5942156d9a15aef6b",
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"private_key": "-----BEGIN PRIVATE KEY-----\nMIIEvQIBADANBgkqhkiG9w0BAQEFAASCBKcwggSjAgEAAoIBAQCaMwOaSlly1A8w\nEie6VrZr3bx5hQF/vuFJuViY7tRhYS+wSWhqJn0bpeWoUiZ5mMuhcX6fUSC945kD\nPq+RhCBLhcYh24X1Q+X6wncQq1Bz/f/cQYwpcPQm8RSUgl3OQpHd8pB7bDucf8mx\nqdOrZux7qihVTl6OKHp2BPYSsHBHtmmMGSCs1Et4tA3aNFivwKW7+PgXtae8nT52\nkXuV5pDF9ZnzaZZy/ZLXOrrsVVhOtzapssS/0L9CHbhR9e6fWucyCW4c5sG3e+h1\nLPZRZe5EPCAGAdawor2Rcmhn0K8scp3nHqEdZzWTqoNYxOSXZta5s9AYZ6gL/rkY\nP+3RhtWFAgMBAAECggEADcH78g3spadgdIZGJ6S5cW3O9Vul2tc1xA1mp3x1k/un\nFNgz2fa1plwanbY4qxQ0JOMarE3BeVe/bO/wm6/ZbsuQdjBfJxcoA4PKukDCtJqm\ns6jgf8kNa5UKZEauZmr/lzkfZXeuaOPo47JWiZ4s/sqbfyL3IkFfzbxbFSdLWUZ8\ndwEp3rBa/K6LsZG92kcU56OPisxuuXTDZYclX3Ezfjg2CQ3YTMebmmSqQKaQtJLN\nO1Mq3DTRZL9xQBAuL5zoEgpzi0vRyef6DxNNqge759lKi+Q4rwmU691XOPLSWPGg\n9Yci+x4EXmT3/HnMrci1e6Jo6GAhVONVBk8BQeTpkQKBgQDJBTkSZqFcCIKnhhUB\nwjzrZwmrQmHFWgc8VXBlBPO9mkgElSOfgAhV52/jtVYeP5r4Lu+48KphDnjZ+zYG\nrnNSBM8b/nEN/0p7uUB7mgbGAR/sgTEAvQVAk020UTxLlAAP3dOIIZv5N3pvuc3j\nk0sNeTvLWYKGrzFL2R9E0emMNQKBgQDEX4g5n8bJsnnzYwWWscGJ/NOUIyOXsvrX\n0CHNzw9Z6TK+dNCgVVPavwe5HMISF3NKLK6zngqYZ/Kq+7LWXGfMj/FSn2Eynt1r\nxMM85LvKUJup/m2q+tw9U4Ffp4EwXuiz7BCumxphyTihUkqWKgn6NMXhtUtZuucy\nIr69jucuEQKBgCp/RyyDs/M//VcrOn+vr69Yjiu9kevl94eizGse2+SmnDkTyn8q\n0xhOIFJ0gKtOaRW03osrnel85MG4oRhSgyDA0YQqi34ZDYcQh/hZfLsZe8VFHrX4\nQAcB3TiUv/l+ZXD1RYYPDOln+CNslYFaH1DO43w/BSAyI2rUkQ68jfJNAoGBAKNE\nKiZ+yO/5C5tnwMXBlH/9TIvlizoc/KFh0jki5kiCskXXKX2kc8ty+CDX4CLajGgn\nLjj4NSbxhbjS+6Vtvn89Tg67pDxKCR4IwapnIhrbWhDEELoPR/1U6EN3KNnmjuLI\najZBjnWurv6xRIIFAbadGcjGypcX5hCxApTnsx2BAoGALtJ+oelQg755VQD+z+IB\nh8Lllbb+42u7ezm0BNPlV890nt76GGWqPydDVDgtK/osr0hNOsAGk8I65D1H0GkN\nTB33Nva1TBSgXu8hLvo1gSzsMlTokMAP97THoA6Nb9i0W0vFPBtn4zdEW0fxqcb+\nqg1DXr6mU8xK0U0Vd8QXfWY=\n-----END PRIVATE KEY-----\n",
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"client_email": "homeassistant-service@homeassistant-291519.iam.gserviceaccount.com",
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"client_id": "110579585453038910562",
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"auth_uri": "https://accounts.google.com/o/oauth2/auth",
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"token_uri": "https://oauth2.googleapis.com/token",
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"auth_provider_x509_cert_url": "https://www.googleapis.com/oauth2/v1/certs",
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"client_x509_cert_url": "https://www.googleapis.com/robot/v1/metadata/x509/homeassistant-service%40homeassistant-291519.iam.gserviceaccount.com"
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}
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from datetime import datetime, timedelta
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from ir_helpers import *
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TIMEOUT_REPEAT_PRESS = 5 # time to switch states when pressed shortly in sequence, in seconds
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# --------------------------------- Helper functions ----------------------------------------------------
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light_scene_helper_dict = {}
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def scene_helper(scene_function):
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"""Function to manage the repeated press of the same action
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When pressed shortly in sequence, states are cycled
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Otherwise light is toggled"""
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unique_name_for_globals = id(scene_function)
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is_on_func, scenes = scene_function()
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last_called, call_idx = light_scene_helper_dict.get(unique_name_for_globals, (datetime.now(), -1))
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now = datetime.now()
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time_since_last_call = now - last_called
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recently_called = (time_since_last_call < timedelta(seconds=TIMEOUT_REPEAT_PRESS))
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light_already_on = is_on_func()
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log.warning(f"{light_already_on=}")
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if recently_called:
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call_idx = (call_idx + 1)
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else:
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call_idx = -1
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if light_already_on and call_idx == -1:
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scenes[-1]()
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call_idx = -1
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elif not light_already_on:
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scenes[0]()
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call_idx = 0
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else:
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idx = call_idx % len(scenes)
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scenes[idx]()
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light_scene_helper_dict[unique_name_for_globals] = (now, call_idx)
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# --------------------------------- "Scenes" for actions ----------------------------------------------------
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def az_oben_licht_scenes():
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entity = "light.arbeitszimmer_oben_fluter"
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now = datetime.now()
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if now.hour >=8 and now.hour < 19: # day
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scenes = [
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light_f("turn_on", entity, color_temp=180, brightness=230),
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light_f("turn_on", entity, color_temp= 468, brightness=230),
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light_f("turn_on", entity, color_temp= 468, brightness=100),
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light_f("turn_off", entity)
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]
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elif now.hour < 8: # morning
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scenes = [
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light_f("turn_on", entity, color_temp=420, brightness=200, transition=60),
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light_f("turn_on", entity, color_temp=420, brightness=250, transition=60),
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light_f("turn_off", entity)
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]
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else: # evening
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scenes = [
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light_f("turn_on", entity, color_temp=470, brightness=100),
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light_f("turn_on", entity, color_temp=470, brightness=20),
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light_f("turn_off", entity)
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]
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is_on = lambda entity=entity: hass.states.get(entity).state == "on"
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return is_on, scenes
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def kz_regal_scenes():
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now = datetime.now()
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entity = "light.music_mouse_regal_licht"
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def fade_out_f(rgb_color, seconds):
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return multiple_f(cover_f("close_cover", "cover_kinderzimmer_rollo"),
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light_f("turn_on", entity, brightness=250, rgb_color=rgb_color, effect="side_0.5"),
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light_f("turn_on", entity, brightness= 10, rgb_color=rgb_color, effect="side_0.5_inc4", transition=int(0.8 * seconds)),
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light_f("turn_on", entity, brightness= 10, rgb_color=rgb_color, effect="side_0.2_inc8", transition=int(0.2 * seconds))),
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if now.hour >= 18: # abends
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scenes = [
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fade_out_f([255, 182, 41], 10 * 60),
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fade_out_f([255, 98, 231], 10 * 60),
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light_f("turn_off", entity)
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]
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else:
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scenes = [
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light_f("turn_on", entity, brightness=250, rgb_color=[255, 182, 41], effect="static"),
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light_f("turn_on", entity, brightness=250, rgb_color=[255, 98, 231], effect="static"),
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light_f("turn_on", entity, brightness=250, rgb_color=[30, 30, 255], effect="static"),
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light_f("turn_on", entity, brightness=200, effect="twocolorrandom"),
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light_f("turn_off", entity)
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]
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is_on = lambda entity=entity: hass.states.get(entity).state == "on"
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return is_on, scenes
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def az_unten_licht_scenes():
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scenes = [
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scene_f("arbeitszimmer_orange"),
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scene_f("arbeitszimmer_hell"),
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scene_f("arbeitszimmer_blau_grun"),
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light_f("turn_off", "light.arbeitszimmer_lichter"),
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]
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is_on = lambda: hass.states.get("light.arbeitszimmer_lichter").state == "on"
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return is_on, scenes
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def wz_deckenlampe():
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scenes = [
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light_f("turn_off", "light.wohnzimmer_deckenlampe"),
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light_f("turn_off", "light.wohnbereich_deckenlampen"),
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multiple_f(light_f("turn_on", "light.kuche_deckenlampe", brightness=10),
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light_f("turn_on", "light.esszimmer_deckenlampe_west", brightness=10),
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light_f("turn_on", "light.wohnzimmer_deckenlampe", brightness=10),
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)
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]
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def is_off():
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entities = ["light.kuche_deckenlampe",
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"light.esszimmer_deckenlampe_west",
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"light.wohnzimmer_deckenlampe"]
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return all(hass.states.get(e) == 'off' for e in entities)
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return is_off, scenes
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def wohnbereich_scenes():
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scenes = [
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scene_f("wohnbereich_orange"),
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scene_f("wohnbereich_hell"),
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scene_f("wohnbereich_blau_grun"),
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scene_f("wohnbereich_grun"),
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light_f("turn_off", "light.wohnbereich_lichter"),
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]
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is_on = lambda: hass.states.get("light.wohnbereich_lichter").state == "on"
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return is_on, scenes
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def essbereich_scenes():
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scenes = [
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scene_f("kuche_essbereich_orange"),
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scene_f("kuche_essbereich_hell"),
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scene_f("kuche_essbereich_blau_grun"),
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scene_f("kuche_essbereich_grun"),
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light_f("turn_off", "light.essbereich_lichter"),
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]
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is_on = lambda: hass.states.get("light.essbereich_lichter").state == "on"
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return is_on, scenes
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def wohnzimmer_scenes():
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scenes = [
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scene_f("wohnzimmer_orange"),
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scene_f("wohnzimmer_hell"),
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scene_f("wohnzimmer_dunkel"),
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scene_f("wohnzimmer_blau_grun"),
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scene_f("wohnzimmer_grun"),
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light_f("turn_off", "light.wohnzimmer_lichter"),
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]
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is_on = lambda: hass.states.get("light.wohnzimmer_lichter").state == "on"
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return is_on, scenes
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def garten_vorne():
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scenes = [
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scene_f("garten_eingang_normal"),
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scene_f("garten_eingang_hell"),
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scene_f("garten_eingang_farbig"),
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]
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is_on = lambda: hass.states.get("light.lichter_garten_eingang").state == "on"
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return is_on, scenes
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def garten_sued():
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scenes = [
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scene_f("garten_sued_normal"),
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scene_f("garten_sued_hell"),
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scene_f("garten_sued_farbig"),
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]
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is_on = lambda: hass.states.get("light.garten_sud").state == "on"
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return is_on, scenes
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def garten_alles():
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scenes = [
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scene_f("garten_alles_normal"),
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scene_f("garten_alles_hell"),
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scene_f("garten_alles_farbig"),
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]
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is_on = lambda: hass.states.get("light.garten_sud").state == "on"
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return is_on, scenes
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# --------------------------------- HA App actions ---------------------------------------------------------------------
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@event_trigger("ios.action_fired")
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def on_ios_action_fired(actionName, **kwargs):
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if actionName == "az_oben_licht":
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scene_helper(az_oben_licht_scenes)
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elif actionName == "kz_regal":
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scene_helper(kz_regal_scenes)
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elif actionName == "az_unten_licht":
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scene_helper(az_unten_licht_scenes)
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elif actionName == "wz_deckenlampe":
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scene_helper(wz_deckenlampe)
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elif actionName == "wohnbereich":
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scene_helper(wohnbereich_scenes)
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elif actionName == "wohnzimmer":
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scene_helper(wohnzimmer_scenes)
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elif actionName == "essbereich":
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scene_helper(essbereich_scenes)
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elif actionName == "schlafzimmer_bett_bringen":
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cover.close_cover(entity_id="cover.schlafzimmer_rollo_gross")
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cover.close_cover(entity_id="cover.schlafzimmer_rollo_klein")
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script.timed_sleep(media_content_id="Good Night", light_off_mins=15, music_off_mins=45, shuffle=False)
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elif actionName == "garten_vorne":
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scene_helper(garten_vorne)
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elif actionName == "garten_sued":
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scene_helper(garten_sued)
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elif actionName == "garten_alles":
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scene_helper(garten_alles)
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# --------------------------- Shortcut (room dependent) ---------------------------------------------------------------
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@event_trigger("ios.shortcut_event")
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def on_ios_shortcut_event(room, action, device, **kwargs):
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if room == "unknown":
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room = state.get("sensor.martins_apple_watch")
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if room == "arbeitszimmer":
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if action == "hass_ceiling_light":
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light.toggle(entity_id="light.arbeitszimmer_deckenlampe")
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elif action == "hass_light_off":
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light.turn_off(entity_id="group.office")
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elif action == "hass_light_darken":
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dimmer.dim(entity_id="group.office", offset=-30)
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elif action == "hass_light_brighten":
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dimmer.dim(entity_id="group.office", offset=30)
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elif action == "hass_light_orange":
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scene.turn_on(entity_id="scene.arbeitszimmer_orange")
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elif action == "hass_light_blue":
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scene.turn_on(entity_id="scene.arbeitszimmer_blau_grun")
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elif action == "hass_light_bright":
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scene.turn_on(entity_id="scene.arbeitszimmer_hell")
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elif action == "hass_cover_open":
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cover.open_cover(entity_id="cover.arbeitszimmer_rollo")
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elif action == "hass_cover_close":
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cover.close_cover(entity_id="cover.arbeitszimmer_rollo")
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elif action == "hass_cover_half":
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cover_half.set_half(entity_id="cover.arbeitszimmer_rollo")
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if room == "buero_oben":
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entity = "scene.arbeitszimmer_orange"
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if action == "hass_light":
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scene_helper(az_oben_licht_scenes)
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elif action == "hass_light_orange":
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light_f("turn_on", entity, color_temp=470, brightness=100)()
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elif action == "hass_light_blue":
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light_f("turn_on", entity, color_temp=180, brightness=230)()
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elif action == "hass_light_darken":
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dimmer.dim(entity_id=entity, offset=-30)
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elif action == "hass_light_brighten":
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dimmer.dim(entity_id=entity, offset=30)
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elif action == "hass_light_off":
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light.turn_off(entity_id=entity)
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